Status Effects

48 effects across 6 categories — debuffs, injuries, buffs, and survival states

Status effects are applied to your character or tribespeople by environmental conditions, combat, creature abilities, or items. Debuffs impair performance or deal damage; buffs provide beneficial effects. Most negative effects can be mitigated with the correct food, gear, or medical items.

Temperature effects escalate through severity tiers — address early stages before they become lethal. Body part injuries accumulate separately per limb and require targeted treatment.

48 effects
Body Part Injuries16 states

Injuries are tracked separately per body part and per type. Each combination has its own severity and treatment. External wounds cause bleeding; internal injuries impair function; fractures severely restrict the affected limb; critical states are life-threatening.

PartExternalInternalFractureCritical
Head
Body
Arm
Leg
Temperature — Cold4 effects
Cold
Cold
Low

Mild cold exposure. The body is losing heat but still coping.

Chilled
Chilled
Medium

Moderate cold. Extremities are numbing and movement is becoming laboured.

Bitter Cold
Bitter Cold
High

Severe cold. Health is draining — find warmth immediately.

Freezing
Freezing
Critical

Critical cold exposure. Rapid health drain. Lethal without immediate action.

Temperature — Heat4 effects
Heated
Heated
Low

Mild heat. The body is warming but still managing.

Burning Heat
Burning Heat
Medium

Moderate heat. Dehydration is accelerating — drink regularly.

Extreme Heat
Extreme Heat
High

Severe heat. Health is draining alongside rapid dehydration.

Scorching
Scorching
Critical

Critical heat exposure. Rapid health drain. Lethal without immediate action.

Combat Debuffs14 effects
Survival States4 effects
Environmental & Buffs6 effects

Click any effect to expand causes, mechanical effects, and remedies.